Production Modeling Zbrush Research Project
For my research assignment in my Production Modeling course at Full Sail University I chose to learn how to create my own brushes in z-brush as it seems to be a skill that would prove invaluable in improving my experience and ability to create in z-brush in the future.
2D Plane for experimenting with my brush shape |
- First I found a video that covered the process and took notes on how to go about creating my new brush I found an excellent walk through here.
- After taking my notes and I went to z-brush and began constructing my new brush.
- I made my 2D plane to experiment with my brush shape with.
I cloned the standard brush to create a new brush that I could edit. |
I found the Edit curve box as the video instructed to alter the shape of the brush. |
I settled on this curve shape because it resembled a ripple which seemed like it would make a useful brush. |
After getting everything set up the way I liked it I saved out the brush as Ripple. |
At this point I went to the tool menu and loaded up a sphere 3D as instructed in the video to create my custom icon for my new brush. |
This is the way I decided to capture my new brush icon I altered the lighting a bit so that it would catch more than just the center of the ripple. |
After rendering the new brush icon I wend to the drop down menu. |
I selected my render and saved it out as ripplebrush.psd I moved into photoshop and cut down the image into a square and then saved. |
I set the new brush Icon by clicking the select Icon Button. |
Here is what the final version of my brush icon looked like. |
Here is a short demo of my new ripple brush.
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